Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - RobbeJK

Pages: [1] 2 3 ... 8
OldschoolTTT #2 / Re: OldschoolTTT Server 2 Senate
« on: August 01, 2017, 12:34:20 PM »
Since Atro hasn't had the chance to himself, I will sign him up on his behalf.

On another note the voting starts now! Therefore we are taking no more candidates.
As for the voting, everyone, from both servers are allowed to vote, including the candidates themself. However, you may not vote for yourself. You are to vote for 3 candidates total. The winners will be announced when I come back home this sunday. (Note that the senate will be re-elected each month).

OldschoolTTT #2 / OldschoolTTT Server 2 Senate
« on: July 29, 2017, 08:17:02 PM »
For everyone who attended the meeting this is no news, but in short we are implementing a senate. Please drop your name in the comments below if you wish to run for senator. There will be 3 senators total and the head will be LimblessLeader.
Further details I will discuss with the elected senators.

Please feel free to drop your name below if you wish to apply.

General Discussion / Re: Robb's Random BS
« on: July 28, 2017, 10:29:13 PM »
I have a VERY important announcement to make! Are you ready??

Spoiler: show
You are all cunts

OldschoolTTT #2 / Development
« on: July 28, 2017, 06:35:51 PM »
Alright lads, we have gotten ourself a new dev :P In short, the first projects will be a time tracking system, which in essence allows everyone on server 2 to see the time they have been playing on the server. The second project is a level-like system; exp is gained by sucessful kill of traitors (or innocents if you are a traitor) and rdm will remove exp. It is highly likely that the players with highest level each month will recieve something from the pointshop. A few more minor projects are new pointshop items, aswell as buyable gun crates - which grants you a weapon you can start with; such as the VIP's starting with a shotgun. (please note that the gun crates will cost real money, similar to a donation). Same goes for cosmetic crates.

That is all for now on this matter, but I will update you on the progress further down the road.

OldschoolTTT #2 Staff Applications / Re: Nomad Mod Application
« on: July 28, 2017, 12:58:10 AM »
Solid +1 - yet again it doesn't really matter as I approve it myself

OldschoolTTT #2 Staff Applications / Re: Munro mod application
« on: July 27, 2017, 08:24:53 PM »
A solid +1 Not that it really matters since I will approve either way

+1 on behalf of Sidewalk


OldschoolTTT #2 Staff Applications / Server 2 Staff Application Info
« on: July 25, 2017, 12:26:16 AM »
Alright, presuming you are interested in applying, there are some things you should take into consideration before you apply, these are:
As a staff member you are expected to follow all the rules near perfectly; abuse is obviously not allowed(Which I will get further into later).
Keep in mind that this is not a low-comittment thing, you cannot play a few times a month and expect to be able to keep your rank; nor do you need to play every day.

You need to be atleast thirteen years old in order to apply.
You need to speak english, doesn't really matter how well.
You should have a positive "reputation" on the server, meaning you get along well with most players and staff, and in general you are not being a cunt.
You should have played atleast a few hours on the server, depends on prior experience.

Tips: I'd suggest reading this guide: It could really prove useful when applying.

Now, to the template. This you will copy, and paste into a new topic which you create under OldschoolTTT #2 Staff Applications which requires a forum account.



Steam Profile URL


Time playing on the server:


Do you have a previous rank? Such as VIP.

Experience as staff from other communities? If so which are they? If possible provide us with a person we can confirm with.

Why should we "hire" you specifically? Take this chance to give us any other information you think might be useful or of worth to us.

Staff you know:

Normally it will take between 1 hour and 3-4 days for us to respond, you may get "+1" from staff members, but a final verdict will come later by me or Zyker.
If you are approved you will be scheduled for an interview with me (RobbeJK) if possible, or another senior staff member.

OldschoolTTT #2 / Massive Server 2 Changes
« on: July 24, 2017, 10:58:12 PM »
Due to all servers being really dead, and a bunch of other issues I have decided it's time for a redo of Server 2.
This will change a lot, hopefully for the better; but it will mean issues for some.

The following changes will take effect:

Going through staff
Spoiler: show
This means me looking over every person currently staff on server 2 and warning inactives, and unfortunately demoting some; this will affect all positions apart from Supreme Leader, Council, Head Admin,
 and Server Administration - Senior staff however will recieve additional warnings. This will change a lot,
 and unfortunately I have a feeling more than a few members will be demoted; which is why I want you to keep in mind that this is nothing personal, nor you doing anything wrong, but rather Server 2 needing active staff and a reduced staff to player ratio.

Adding/removing addons
Spoiler: show
I will remove more than a few addons, and add a few new; most importantly M9K will be removed.

Adding/removing ranks
Spoiler: show
I will remove a lot of ranks, due to us simply having too many ranks, and reserve the ability of custom ranks for everyone apart from Supreme Leader and Staff Advisor (Including myself).

Adding/removing rules
Spoiler: show
I will possibly remove a few player rules, and maybe add a few new, possibly no changes.

Adding/removing staff rules
Spoiler: show
I will be adding a lot of staff behaviour expectations and rules regarding staff.

Editing application template and guide
Spoiler: show
Quite simply I will redo the current guides and application templates to make them more comprehensive and useful

Editing punishment guide
Spoiler: show
I will redo the Punishment Guide in regards to new rules and expectations aswell as make it shorter and more definitive. (Meaning that it is no longer just suggestions)

Lower tolerance
Spoiler: show
Very simply I will need to have a lower tolerance on the staff, which means I will be implementing
 a three strike system. A strike will be given every time a staff member is "convicted" of abuse, rule breaking or exceedingly ignoring expectations. First strike means a warning, second strike includes a meeting with me (RobbeJK) on how to solve the issue, information of reprecussions, and reduced access, third strike means a meeting with me and potentially other staff, which will either lead to demotion of as low as one rank, or as far as to full demotion, down to "User". Please note that recieving three strikes is highly unlikely, and most importantly that I do not want to demote anyone, but this may become necessary.

Staff-on-staff reporting
Spoiler: show
This is directly related to the three strike system. In essence it means that if you see another staff member abusing or breaking rules you are obligated to immediately inform me so I can resolve the issue and potentially issue warnings. I know reporting your friends is nothing you want to do, nor is me having to deal with it; but it is necessary. To make this a bit easier the only person who will know about the person who reported is me, and if he needs to know Zyker. I will inform nobody else about this, including other senior staff such as Sebbe or Fish.

Potential staff meetings
Spoiler: show
This one has not been decided yet, but if I get my way there will be non-voluntary staff meetings every month, preferably twice a month during the weekends. If you cannot attend for an actual reason that is fine, but if you simply skip without a valid reason or just don't feel like it, a strike will be handed out. This is not me looking for ways to punish staff, but rather ensuring that all staff know what is going on, and given the ability to voice any concerns (Urgent concerns should of course be voicedasap to senior admins, preferably myself). Also please note that the meetings will need to be more organised, and I will choose somebody who will hold and manage them; and most importantly one person has the word at the time; if anybody else is speaking let them finish, and then wait for your turn to respond to it.

This will take me a lot of time, and any of you who wish to help are free to ask, but I may deny, as a few of these things I know will piss a few people off, and I simply do not wish to argue whilst putting these changes in effect, you are permitted to voice any concerns with this, or issues; but this quite frankly is not democratic, and is as of right now final.
This is all for now, but finally I would like to make it clear; I do not want to punish any staff members, and I am quite confident that you all can manage to follow all of this very well and most of you will never recieve a single strike, but I am sure that you understand just as well as I do that this is necessary if we wish to become a functioning community again.

Announcements / Staff announcement for server 2
« on: July 13, 2017, 03:08:59 PM »
All the gmod servers are dead af, even more so than discord. We need new staff to keep it active; if you have friends you think would be decent trial mods let me and them know, looking for a shittonne of new staff for server 2.
Also, it would be great if the staff we currently have became more active, I'm going to give it a 1 month test to see who is active; then I will review all the staff again, and unfortunatlely, as is expected by such tests, some ranks will be affected. I know some of you are on vacation, and that is fine, but for the ones who are not, and are just not playing on the server, changes will happen.

OldschoolTTT #2 / MOVED: Banned because
« on: June 27, 2017, 08:49:25 PM »

Announcements / Leaving (2)
« on: May 07, 2017, 06:49:06 PM »
Alright lads as most of you know Tom and I have left the oldschool community. It was a good run but yeah. That's pretty much it.

Pages: [1] 2 3 ... 8